



Job details
Job Details
Salary
RS 250000 - 450000
Job Type
Full-Time
Location
Karachi, Pakistan
Experience
4 to 10 Year
Experience
Skills
Full Job Description
3D Artist
Location: On-site – Karachi
Role Overview
Key Responsibilities
Model and texture a wide range of 3D game assets, including characters, props, vehicles, and buildings
Ensure assets are optimized for performance and compatible with real-time rendering pipelines
Work closely with animators, environment designers, and gameplay developers to ensure visual consistency and technical functionality
Utilize AI tools to accelerate modeling, texturing, and UV unwrapping workflows
Maintain clean topology, efficient UVs, and modular asset libraries for scalability
Ensure integration into the Unreal Engine asset pipeline with proper naming conventions and material setups
Proficiency in Blender, Maya, ZBrush, and Substance Painter/Designer
Strong understanding of UV mapping, baking, and PBR workflows
Experience with AI-assisted modeling and texturing tools (e.g., NVIDIA Omniverse, Runway ML, Adobe Firefly)
Familiarity with Unreal Engine asset import/export workflows, material creation, and performance optimization
Skills
UV Mapping
Maya Dynamics
Blender
Job Detail
Experience: 4 Years -
Salary: Rs. 250,000 - 450,000
send your resume at hr@msezy.com
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